Necrophos has powerful synergies, and his ultimate provides him that much-needed burst and sustained damage that’s useful in fights. This is an instant advantage during the turn. Chances are, he uses his ability on one of your opponent’s important units. His ability effectively deletes an enemy unit’s use in battle. His ability is one of the best disables in the game, allowing you to silence your opponent’s abilities if you time it well enough.ĭoom has solid stats that fit in any situation. Be sure to place him in the corner and put several units to protect him because he’ll die easily from direct damage.ĭisruptor’s Orc synergy is extremely powerful in the late game. As the battle goes on, an unchecked Techies always spells disaster for the opposing player.Įzalor is yet another glass cannon mage that can provide heavy damage in a Mage strategy. Make sure you use him early on so he can immediately start planting mines. Goblin and Mech strategies are easy to come by in Autochess. Powerful heroes that could easily match those in S-tier with the proper setup. His synergies won’t blow you away, but the rest of his package is excellent. His abilities allow for AoE and burst damage to your enemies. At 2 gold, Timbersaw is extremely cheap for the value he provides your team.Ī level 3 Tiny fully rounds out the damage output your team has. He is an amazing tank, can deal decent damage, and has a low-cooldown crowd control skill. The hard part about this is the need to build around a definite Mage class team to fully utilize this potential. Razor’s AoE damage potential shines especially when paired with 2 other mage units. This hero balances raw power with great flexibility, which is why he’s valuable in any match. Lone Druid is also a cheap and easy upgrade thanks to his Druid synergy. The bear is also a magnificent tank to put on your frontline. This bear is stronger than most units you’ll ever get in the game, and it has Entangle. Lone Druid’s calling card is his bear summon. Her Naga synergy is effective throughout the game and is easily built even later on during the match. Medusa’s ability to control crowds using her damage amplification is coveted by most players. This versatility makes Io invaluable for several situations within the game. What’s unique about Io is how you can much it as the third unit on any pair of units. It isn’t drawn from a pool, so you can have multiple Ios if you wish. Io is considered a wildcard in the Autochess universe. Sven’s cleave ability is perfect for controlling large crowds, and his natural synergies support his build as a strong damage-dealer. The main differences are: Sven does it consistently rather than in bursts, and he’s much tankier than Enigma. Like Enigma, Sven has huge damage potential. Once you have that figured out, you’ll have a death machine in your hands. The trick with Enigma is strategizing when and where to cast. With this, he’s able to effectively control the battlefield – something valuable, especially during the late game.Įnigma is the hardest hitting glass cannon because of his AoE ability and the always-useful synergy with Warlocks. Tidehunter has the best AoE skill in the game. They excel in multiple facets of the game so finding a use for them is easy, even in varying situations. The best heroes to choose in your rotation.
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